Monday, October 24, 2011

I Played Blizzard DOTA and Died, and That's OK

I've always been very, very intimidated by Defense of the Ancients. I never really caught wind of it until a few years ago, and by then if you were not in on it, you could never hope to catch up. Stories are legendary of the game's community and, and... I'm afraid to play it, OK? So with some mild trepidation I went to play Blizzard DOTA today at Blizzcon, and really liked it. In fact as soon as I turn in this preview I'm going to go back to get in a few more matches.

Blizzard DOTA takes the same formula of picking a Tank, DPS, Support, or Siege unit type and face off in a 5 v 5 match across a single map that has a variety of routes to the enemy base. The goal is for your team to knock out the enemy towers (that fire on you) while defending your towers, all the while making your way to the enemy base to destroy it. You'll have mercenaries you can rally to your cause as long as you capture their camps located on the map. Sounds simple in theory but is incredibly complex in execution, especially if your teammates don't work together.

"Part of this is to make the game faster, more accessible," explains Kaeo Milker, senior game producer on StarCraft 2. "We don't want you to get in there for 60 to 90 minutes. That's because in the traditional sense of the Dota-style games, they're really tense, and there's a lot of bickering. Even on your own team they're yelling at you and it's not a very pleasant experience."

So how does the team intend to fix one of the biggest issues with finding a balanced game for a variety of player skill sets? That's easy: matchmaking.

"Not only are we going to use our matchmaker to match you against someone of similar skill, equal skill level." continues Milker. "We just wanted to get you into the heart of what these games are and what's really fun about them."

As the title implies, the entire game is themed around characters from the Blizzard universe. So your team could be composed of Arthas (Tank), Kerrigan and Nova (DPS), Thrall (Support), and the Witch Doctor (Siege) as one example. As the match unfolds you gain XP from killing minions -- who consistently stream out of both bases -- and by defeating other players. Of course the easiest way to level up is to take out these minions, allowing you to upgrade specific powers.

My most successful matches were playing as Arthas and it wasn't long before my powers started to get upgraded on the battlefield. Once an upgrade occurred, I just had to click the glowing orb at the bottom of my screen to assign the upgrade. Nice and easy.

His powers were Death Pack, which summoned an undead being who would assist me in my attacks and could help me rejuvenate my health if I were to instantly kill him. Arthas' other powers were Death and Decay, an AOE attack that I combined with the Wrath of the Lich attack that would grab an enemy and pull them within range of my sword.

My second match was playing with Nova... and that didn't go so great. I kept trying to take out other players instead of concentrating my fire on minions, thus hampering my early game by not leveling up fast enough. Not to mention I wasn't earning any money from the kills I produced on the battlefield. You can spend your coin back at your base on a number of things like Health or instant upgrades to your damage and health. The items are all clearly labeled and I never felt over burdened by the choices.

A nice feature in Blizzard DOTA is the mounts. You can summon these at any time on the battlefield, and they get you back into the fight ASAP instead of having to run across a large section of the map to assist your team.

There's no solid release date for Blizzard DOTA, but Blizzard intends to ship it the same day as StarCraft 2: Heart of the Swarm. In addition there are numerous ways to play the game. If you only own Wings of Liberty, you can still play Blizzard DOTA (it's a full conversation mod of Wings) and you can still play a stripped down version of it with the free version of SC2 that's currently available. There's also going to be a public beta "soon" so if this is a genre you've been intimidated by, Blizzard DOTA looks to be a great jumping on point for a lot of players -- including me.

Source: http://www.1up.com/news/i-played-blizzard-dota

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